This is part one of the C# Syntax tutorial. This tutorial focuses on the C# syntax. I cover methods, variables, casting, and debugging in this video.HD version is available at http://... PHStudios by joining our community http://...
I hate the long intro screen :p, other than that nice tutorial!
RefactorXNA(November 8, 2008 at 8:57 pm)
"is C# a Good language to learn "
Yes and it is a future. See PDC 2008 presentations. ;)
sk8likeonfire(November 8, 2008 at 11:45 am)
yup. bcoz its easy and very useful.
unstman12(November 3, 2008 at 11:18 pm)
is C# a Good language to learn
Eljay8959(October 16, 2008 at 8:33 pm)
is it optional to only use short, char, and bool because i think they are simple and effective
thizda(October 15, 2008 at 8:39 pm)
in Basic bool = TrueFalse lol,in lua you don't need to include headers/variables
amcadam26(October 6, 2008 at 11:34 pm)
That's BS. Why should anyone have to learn low level coding to write simple games? IT's crap liking having to learn OpenGL coding with C++ that stop loads of people getting into development in the first place. C# is excellent for writing office applications and useful utilities without having to worry about having to have a college degree to write in it.
amcadam26(October 6, 2008 at 11:32 pm)
You just sound pissed that there are higher level languages available. I'm sorry but that's how things are. I don't get pissed at American drivers for driving automatics when I took the time to leanr how to drive manual. Anyway, why the hell should you have to learn low level directx coding to just make a simple match 3 game? That's why these types of things exist. You're never going to get the next killer game engine written in XNA, that's what you guys are for.
potentiallyexplosive(September 11, 2008 at 8:38 pm)
Dragonskean, i agree. the unreal runtime is amazing and easy to use, and each language will compliment eachother
CynetGaming(August 30, 2008 at 1:58 am)
It's a little thing called Rapid Development. Keep in mind that ANYTHING in C# can be INHERITED, and OVERWRITTEN. Take your C++ sh*t and port it over to XNA, and enhance it however you like, with your theory, calculus, algerbra, compiler design, WHATEVER.